| Name / Link | Summary | Date |
| A port of Drew Whitehouse's Houdini Ocean Tool-kit
| Jan 17 2012 |
| Re-orders the points of the 2 objects to enable morphing
| Jan 09 2012 |
| Switch active UV for multi UV vertex
| Dec 08 2011 |
| Spins shared edge of adjacent polys, respecting UV
| Dec 08 2011 |
| Pastes and selects pasted geometry
| Dec 06 2011 |
| Helps in setting up IK for cylinder/piston hydraulics
| Nov 22 2011 |
| Shows layers where selected polys belong
| Nov 22 2011 |
| Selects a range of of layers
| Nov 22 2011 |
| Move points and polys in a radial manner
| Nov 22 2011 |
| GIF image loading support
| Nov 19 2011 |
| A large set of advanced Cameras for LW 9.6
| Oct 10 2011 |
| DDS image file support
| Sep 23 2011 |
| Move the Camera so that its view matches the perspective view
| Sep 15 2011 |
| Non-Planar Boolean, a more accurate boolean method
| Sep 03 2011 |
| ImageFilter plugin for marking final render any text
| Sep 02 2011 |
| A Sun and sky procedural texture for Texture Environment
| Aug 31 2011 |
| Optimizes blurry reflections
| Aug 23 2011 |
| A render farm controller with a lot more flexibility than Layout
| Aug 17 2011 |
| Re-knits a mesh, makes it possible to morph 2 meshes w/ same polycount
| Aug 13 2011 |
| Export Cameras, Nulls, Lights and rendered sequences from LW to AE
| Jul 22 2011 |
| Copies and pastes geometry as selected
| Jul 15 2011 |
| Display the size of all viewports
| Jul 15 2011 |
| Automatically dismisses the Render Status dialog
| Jul 15 2011 |
| Deforms an object so that it appears to grow
| Jun 29 2011 |
| Draws the motion path for an object even when it's not selected
| May 23 2011 |
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 |